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Advanced daily modifiers
- Arch hinge : Arch damage increases slightly for all sources.
- Grenadier: Grenades do more damage and reload much faster.
- Iron: Enemies are healthier and don’t suffer damage.
- Legendary lost sector (PL 1250) : Exodus Garden 2A, Cosmodrome, Drop Weapons
- . 1280 : Condition, Europe, footprint.
- The altars of the mourning crest: Heretic (Rocket launcher)
- Contradictory actions : Reduces weapon recoil deviation.
- Aim for a submachine gun: Improved target acquisition speed, accuracy and aiming speed of machine guns.
- Upgrade module (1-for-1 upgrade kernel and 10 legendary shards, 25 ether spirals and 5000 sparkles)
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 baryon branches and 5000 mica)
- Prism gain (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
- Prism gain (1 for 10 of core and 25 of ether spiral and 10000 of flicker)
- Increased brightness (1 for 10 enhanced prisms and 100 twilight and 50,000 glare)
Replacement of gear material
- Purchase of expansion prisms (1 for 400 legendary shards)
- Buy the enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for a 20 microphase matrix)
- Buy Sunset Shards (5 for 5000 shimmers)
- Buy an ether coil (5 for 5000 mica)
- Buy Baryon branches (5 for 1 legendary shard)
- Buy helium yarn (5 for 1 legendary shard)
Acknowledgement of receipt
Crow, the spider…
|Game hunting: Fallen or gone||Repeated bonuses for certain hive fighters or fallen fighters.||1 (arbitrary target)||XP|
|Winning with Cedarm||Defeat the fighters and the guards with the Sidarms. Winning Guardians offer the most effective advancement.||30 Siderem||XP|
|Winning with special ammunition||Defeaters and guards with special weapons and ammunition. Winning Guardians offer the most effective advancement.||15 special weapons||XP|
|Victory of the grenade launcher||Defeat the fighters and the guards with grenade launchers. Winning Guardians offer the most effective advancement.||10 Grenade launchers||XP|
|The advantages of the Super||Defeat the fighters and the guards with the super sergeants. Winning Guardians offer the most effective advancement.||5 Super||XP|
Fallout commander, Vanguard.
|Long-term plan||Defeat the enemy by striking with any sniper rifle.||10 Sniper rifle||XP & 5 Vanguard Tactician Token|
|Controlled breakage||Defeat enemies with blows from any grenade launcher.||10 Grenade launchers||XP & 5 Vanguard Tactician Token|
|Show them the light.||Defeat your enemies with your Super on Strike.||5 Super||XP & 5 Vanguard Tactician Token|
|Finish with||Defeat the fighters with your finisher with your fists.||5 finishers||XP & 5 advanced tactical tokens|
Jesus Christ, the Crucible.
|Training areas||Complete games in each Crucible game list.||2 Crucible games||XP and 5 demolition coins and 15 value points|
|Nothing||Defeat an enemy with damage from nowhere, regardless of the source.||5 White||XP and 5 demolition coins and 15 value points|
|Table tour||Defeat your opponents in hand-to-hand combat.||1 melody||XP and 5 demolition coins and 15 value points|
|In the zone.||At the controls, there are areas of seizure.||3 areas||XP and 5 demolition coins and 15 value points|
|Okay, okay, okay.||End the game on Gambit.||1 Gambit games||XP & 30 dishonorable rating points|
|Online||As a fire team, defeat the enemy guards at Gambit.||5 guards||XP & 30 dishonorable rating points|
|Direct||Summon the primitives for The Gambit by filling your team’s bench.||2 Called primitive||XP & 30 dishonorable rating points|
|Final registration||Beat the fighters with the latest strikes.||5 finishers||XP & 30 dishonorable rating points|
|European finish||Victory of the Fallen in Europe with Finisher.||10 favors||XP|
|Without Vex.||Vex’s defeat on Europe with invalidity.||20 Vex||XP|
|Sword||Defeat warriors in groups of 2 or more with your sword in the Lost Sectors of Europe.||10 Sword||XP|
|Advocate of the Golden Age||The defeat of the warriors in the ruins of Eventide.||50 fighters||XP|
|Calibration of a pulse rifle||Calibrate pulse rifles against any target. Earn bonus progression with accurate end kicks and against Sentinel opponents.||Pulse rifle 100||XP & 2 mod. Components and essential improvement|
|Special grenade calibration||Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective advances.||100 Grenade launchers||XP & 2 mod. Components and essential improvement|
|Calibration of heavy duty shells||Calibrate grenade launchers with heavy ammunition against each target. Enemy guards and quickly defeated targets are the most effective advances.||100 Grenade launchers||XP & 2 mod. Components and essential improvement|
|White calibration||Calibrate the empty weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies.||100 empty weapons||XP & 2 mod. Components and essential improvement|
Eris Morne, Luna.
|I said what I was splintering…||Collecting fantastic fragments, overcoming nightmares. The nightmares are in the Port of Mourning and the Lost Sectors.||2 Composite fragments||XP and 5 strands of helium|
|Single-use ballistics||Defeat fighters in bands of 3 or more with a kinetic weapon without taking damage in between.||15 winning bands||XP and 5 strands of helium|
|Decomposition of the spray sample||Defeat the fighters in groups of 2 or more with the Fusion Rifle.||15 Quickly collapsed||XP and 5 strands of helium|
|There is no hiding place||The defeat of Mourning Harbor’s hive on the moon.||25 Beehive||XP and 5 strands of helium|
Magic desk, moon.
|There’s nothing to be afraid of.||Defeat the fighters in Nightmare Hunters with Void Damage.||20 The vacuum||XP & 1 fantastic piece|
|A coup d’état||Defeat the melee fighters in Nightmare Hunters.||15 Melia||XP & 1 fantastic piece|
|Once in a lifetime.||Find the crew’s lost quarters in the K1 sector and banish the nightmare there.||3 Nightmares||XP & 1 fantastic piece|
|The Curse of the Centaur||Overcoming nightmares in the lost lands of Nessus.||8 Nightmares||XP & 1 fantastic piece|
Spider, tangled shore
|The great equalizer||The defeat of the Fallen at the time of the landing of the thieves.||35 Broken Favors||XP & 5 ether spiral|
|Coastal Patrol||Conduct three patrols at Putin Shore.||3 patrols carried out||XP & 5 ether spiral|
|Treasure Hunter||Search for treasure chests on the tangled coast.||5 looted crates||XP & 5 ether spiral|
|Lost on the wire||Explore the Lost Sector AWO-43 shipyard at Jetsam Saturn on the Twisted Coast.||1||XP & 5 ether spiral|
Devrim K, EDZ.
|European living space||Defeat the enemies in the ZED.||50 enemies defeated||XP & 10 Twilight flashing|
|Grenadier||Kill the grenade in the EDZ.||20 dead by grenade||XP & 10 Twilight flashing|
|Lost Area||Obtain cache codes in lost areas of the free trade zone.||2 purchased payment codes||XP & 10 Twilight flashing|
Sho Han, Cosmodrome.
|Crowd control||Beat the fighters all over the cosmopolitan area.||50 fighters||XP and Spinmetal blades|
|From Grace.||Defeating the Fallen all over the cosmodrome. They are mostly found in the steppe and motifs.||20 Favorites||XP and Spinmetal blades|
|Targeted practice||Defeat the fighters in the spaceport with precise damage.||20 Accuracy||XP and Spinmetal blades|
|Explosion||Defeat the fighters in the spaceport with your ability to throw grenades.||5 Grenada||XP and Spinmetal blades|
Of course, Ness.
|Superpower||Ask Super to kill Nessus.||20 Superkills||XP & 10 Micro-phase matrix|
|war machine||Delivering the power weapon to Nesses by killing a few people.||3 Destruction of energy||XP & 10 Micro-phase matrix|
|Lightbringer||Generate power areas on Nessus.||10 Balls generated||XP & 10 Micro-phase matrix|
Unfortunately, Petra’s daily bonuses cannot be obtained through the API. Feel free to share them in the comments!
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- D2] Weekly wire reset [2021-01-19].
The night is ordinary: Modifications for reversed bolts : At night: Ordalee: Empathic skill: Enhanced radar. Do more damage in close combat. At night: Ordalee: Hero All previous modifiers Champions : Unstoppable: This mode features unstoppable champions that cannot be stopped without the Unstoppable mode. Master: Barrier: This mode features barrier champions that cannot be played without…
- [D2] Daily Reset Wire [2021-01-13]
Vanguard Daily Modifiers Solar Monkey : Sun damage increases slightly, regardless of the source. Grenadier: Grenades do more damage and reload much faster. Blackout: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : Bunker E15, Europe, reset sector Lost Chest Master (PL 1280): The Hidden Void, Europe, drops its weapons….
- [D2] Daily Reset Wire [2021-01-07]
Daily Modifications of the avant-garde Arc Singe: Arch damage increases slightly for all sources. A heavyweight: Power weapons do more damage and have more ammunition. Founded: The damage caused in the air is considerably greater. Legendary lost sector (PL 1250) : The hidden void, Europe, the sinking legs, the lost sector (PL 1280) : Veles labyrinth, cosmodrome, altars of falling helmets…
Published in [D2] Daily Reset Thread [2021-01-20] for the game Destiny 2.
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