[D2] Daily Reset Thread [2021-01-20]

Content of the article

Advanced daily modifiers

  • Arch hinge : Arch damage increases slightly for all sources.
  • Grenadier: Grenades do more damage and reload much faster.
  • Iron: Enemies are healthier and don’t suffer damage.

Error

  • Legendary lost sector (PL 1250) : Exodus Garden 2A, Cosmodrome, Drop Weapons
  • . 1280 : Condition, Europe, footprint.
  • The altars of the mourning crest: Heretic (Rocket launcher)

Armoury inventory

  • Contradictory actions : Reduces weapon recoil deviation.
  • Aim for a submachine gun: Improved target acquisition speed, accuracy and aiming speed of machine guns.
  • Upgrade module (1-for-1 upgrade kernel and 10 legendary shards, 25 ether spirals and 5000 sparkles)
  • Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 baryon branches and 5000 mica)
  • Prism gain (1 for core gain 10 and 25 for microphase matrix and 10000 mica)
  • Prism gain (1 for 10 of core and 25 of ether spiral and 10000 of flicker)
  • Increased brightness (1 for 10 enhanced prisms and 100 twilight and 50,000 glare)

Replacement of gear material

  • Purchase of expansion prisms (1 for 400 legendary shards)
  • Buy the enhancement roots (1 for 30 legendary shards)
  • Buy mica (10000 for a 20 microphase matrix)
  • Buy Sunset Shards (5 for 5000 shimmers)
  • Buy an ether coil (5 for 5000 mica)
  • Buy Baryon branches (5 for 1 legendary shard)
  • Buy helium yarn (5 for 1 legendary shard)

Acknowledgement of receipt

Crow, the spider…

Name Description Condition Price
Game hunting: Fallen or gone Repeated bonuses for certain hive fighters or fallen fighters. 1 (arbitrary target) XP
Winning with Cedarm Defeat the fighters and the guards with the Sidarms. Winning Guardians offer the most effective advancement. 30 Siderem XP
Winning with special ammunition Defeaters and guards with special weapons and ammunition. Winning Guardians offer the most effective advancement. 15 special weapons XP
Victory of the grenade launcher Defeat the fighters and the guards with grenade launchers. Winning Guardians offer the most effective advancement. 10 Grenade launchers XP
The advantages of the Super Defeat the fighters and the guards with the super sergeants. Winning Guardians offer the most effective advancement. 5 Super XP

Fallout commander, Vanguard.

Name Description Condition Price
Long-term plan Defeat the enemy by striking with any sniper rifle. 10 Sniper rifle XP & 5 Vanguard Tactician Token
Controlled breakage Defeat enemies with blows from any grenade launcher. 10 Grenade launchers XP & 5 Vanguard Tactician Token
Show them the light. Defeat your enemies with your Super on Strike. 5 Super XP & 5 Vanguard Tactician Token
Finish with Defeat the fighters with your finisher with your fists. 5 finishers XP & 5 advanced tactical tokens

Jesus Christ, the Crucible.

Name Description Condition Price
Training areas Complete games in each Crucible game list. 2 Crucible games XP and 5 demolition coins and 15 value points
Nothing Defeat an enemy with damage from nowhere, regardless of the source. 5 White XP and 5 demolition coins and 15 value points
Table tour Defeat your opponents in hand-to-hand combat. 1 melody XP and 5 demolition coins and 15 value points
In the zone. At the controls, there are areas of seizure. 3 areas XP and 5 demolition coins and 15 value points

Tramp, Gambit.

Name Description Condition Price
Okay, okay, okay. End the game on Gambit. 1 Gambit games XP & 30 dishonorable rating points
Online As a fire team, defeat the enemy guards at Gambit. 5 guards XP & 30 dishonorable rating points
Direct Summon the primitives for The Gambit by filling your team’s bench. 2 Called primitive XP & 30 dishonorable rating points
Final registration Beat the fighters with the latest strikes. 5 finishers XP & 30 dishonorable rating points

Varyky, Europe

Name Description Condition Price
European finish Victory of the Fallen in Europe with Finisher. 10 favors XP
Without Vex. Vex’s defeat on Europe with invalidity. 20 Vex XP
Sword Defeat warriors in groups of 2 or more with your sword in the Lost Sectors of Europe. 10 Sword XP
Advocate of the Golden Age The defeat of the warriors in the ruins of Eventide. 50 fighters XP

Banshee-44, gunsmith.

Name Description Condition Price
Calibration of a pulse rifle Calibrate pulse rifles against any target. Earn bonus progression with accurate end kicks and against Sentinel opponents. Pulse rifle 100 XP & 2 mod. Components and essential improvement
Special grenade calibration Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective advances. 100 Grenade launchers XP & 2 mod. Components and essential improvement
Calibration of heavy duty shells Calibrate grenade launchers with heavy ammunition against each target. Enemy guards and quickly defeated targets are the most effective advances. 100 Grenade launchers XP & 2 mod. Components and essential improvement
White calibration Calibrate the empty weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies. 100 empty weapons XP & 2 mod. Components and essential improvement

Eris Morne, Luna.

Name Description Condition Price
I said what I was splintering… Collecting fantastic fragments, overcoming nightmares. The nightmares are in the Port of Mourning and the Lost Sectors. 2 Composite fragments XP and 5 strands of helium
Single-use ballistics Defeat fighters in bands of 3 or more with a kinetic weapon without taking damage in between. 15 winning bands XP and 5 strands of helium
Decomposition of the spray sample Defeat the fighters in groups of 2 or more with the Fusion Rifle. 15 Quickly collapsed XP and 5 strands of helium
There is no hiding place The defeat of Mourning Harbor’s hive on the moon. 25 Beehive XP and 5 strands of helium

Magic desk, moon.

Name Description Condition Price
There’s nothing to be afraid of. Defeat the fighters in Nightmare Hunters with Void Damage. 20 The vacuum XP & 1 fantastic piece
A coup d’état Defeat the melee fighters in Nightmare Hunters. 15 Melia XP & 1 fantastic piece
Once in a lifetime. Find the crew’s lost quarters in the K1 sector and banish the nightmare there. 3 Nightmares XP & 1 fantastic piece
The Curse of the Centaur Overcoming nightmares in the lost lands of Nessus. 8 Nightmares XP & 1 fantastic piece

Spider, tangled shore

Name Description Condition Price
The great equalizer The defeat of the Fallen at the time of the landing of the thieves. 35 Broken Favors XP & 5 ether spiral
Coastal Patrol Conduct three patrols at Putin Shore. 3 patrols carried out XP & 5 ether spiral
Treasure Hunter Search for treasure chests on the tangled coast. 5 looted crates XP & 5 ether spiral
Lost on the wire Explore the Lost Sector AWO-43 shipyard at Jetsam Saturn on the Twisted Coast. 1 XP & 5 ether spiral

Devrim K, EDZ.

Name Description Condition Price
European living space Defeat the enemies in the ZED. 50 enemies defeated XP & 10 Twilight flashing
Grenadier Kill the grenade in the EDZ. 20 dead by grenade XP & 10 Twilight flashing
Lost Area Obtain cache codes in lost areas of the free trade zone. 2 purchased payment codes XP & 10 Twilight flashing

Sho Han, Cosmodrome.

Name Description Condition Price
Crowd control Beat the fighters all over the cosmopolitan area. 50 fighters XP and Spinmetal blades
From Grace. Defeating the Fallen all over the cosmodrome. They are mostly found in the steppe and motifs. 20 Favorites XP and Spinmetal blades
Targeted practice Defeat the fighters in the spaceport with precise damage. 20 Accuracy XP and Spinmetal blades
Explosion Defeat the fighters in the spaceport with your ability to throw grenades. 5 Grenada XP and Spinmetal blades

Of course, Ness.

Name Description Condition Price
Superpower Ask Super to kill Nessus. 20 Superkills XP & 10 Micro-phase matrix
war machine Delivering the power weapon to Nesses by killing a few people. 3 Destruction of energy XP & 10 Micro-phase matrix
Lightbringer Generate power areas on Nessus. 10 Balls generated XP & 10 Micro-phase matrix

Unfortunately, Petra’s daily bonuses cannot be obtained through the API. Feel free to share them in the comments!

Source : Original link

  • D2] Weekly wire reset [2021-01-19].

The night is ordinary: Modifications for reversed bolts : At night: Ordalee: Empathic skill: Enhanced radar. Do more damage in close combat. At night: Ordalee: Hero All previous modifiers Champions : Unstoppable: This mode features unstoppable champions that cannot be stopped without the Unstoppable mode. Master: Barrier: This mode features barrier champions that cannot be played without…

  • [D2] Daily Reset Wire [2021-01-13]

Vanguard Daily Modifiers Solar Monkey : Sun damage increases slightly, regardless of the source. Grenadier: Grenades do more damage and reload much faster. Blackout: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : Bunker E15, Europe, reset sector Lost Chest Master (PL 1280): The Hidden Void, Europe, drops its weapons….

  • [D2] Daily Reset Wire [2021-01-07]

Daily Modifications of the avant-garde Arc Singe: Arch damage increases slightly for all sources. A heavyweight: Power weapons do more damage and have more ammunition. Founded: The damage caused in the air is considerably greater. Legendary lost sector (PL 1250) : The hidden void, Europe, the sinking legs, the lost sector (PL 1280) : Veles labyrinth, cosmodrome, altars of falling helmets…

Published in [D2] Daily Reset Thread [2021-01-20] for the game Destiny 2.

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